As we dicussed in the last article, Backgammon is a game of skill and good luck. The goal is to move your pieces safely around the board to your inside board and at the same time your opposing player shifts their pieces toward their inside board in the opposing direction. With competing player checkers shifting in opposite directions there is bound to be conflict and the requirement for specific techniques at specific instances. Here are the last 2 Backgammon plans to finish off your game.

The Priming Game Strategy

If the purpose of the blocking plan is to hamper the opponents ability to shift her chips, the Priming Game plan is to completely barricade any movement of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a bad position if he/she ever attempts to escape the wall. The trap of the prime can be setup anyplace between point two and point 11 in your game board. As soon as you have successfully built the prime to block the activity of the opponent, the opponent does not even get to roll the dice, that means you shift your pieces and toss the dice yet again. You will win the game for sure.

The Back Game Tactic

The aims of the Back Game plan and the Blocking Game technique are similar – to hinder your competitor’s positions hoping to improve your odds of succeeding, however the Back Game tactic relies on seperate techniques to do that. The Back Game technique is often utilized when you are far behind your opponent. To play Backgammon with this plan, you need to control two or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more challenging than others to use in Backgammon seeing as it requires careful movement of your checkers and how the checkers are relocated is partially the result of the dice roll.