As we have dicussed in the previous article, Backgammon is a casino game of ability and pure luck. The aim is to shift your pieces carefully around the board to your home board and at the same time your opponent shifts their pieces toward their home board in the opposite direction. With opposing player checkers moving in opposing directions there is bound to be conflict and the requirement for specific strategies at particular times. Here are the last two Backgammon techniques to round out your game.
The Priming Game Plan
If the goal of the blocking strategy is to hamper the opponents ability to move her pieces, the Priming Game plan is to absolutely barricade any movement of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a battered position if he/she at all attempts to escape the wall. The trap of the prime can be setup anyplace between point two and point eleven in your board. Once you’ve successfully constructed the prime to stop the activity of your competitor, your opponent doesn’t even get a chance to roll the dice, and you move your chips and toss the dice yet again. You will win the game for sure.
The Back Game Tactic
The goals of the Back Game plan and the Blocking Game strategy are similar – to hurt your competitor’s positions with hope to better your odds of succeeding, but the Back Game tactic utilizes seperate tactics to achieve that. The Back Game tactic is generally employed when you’re far behind your competitor. To participate in Backgammon with this plan, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to employ in Backgammon seeing as it requires careful movement of your checkers and how the checkers are relocated is partly the outcome of the dice roll.