As we dicussed in the last article, Backgammon is a game of ability and pure luck. The aim is to shift your chips safely around the game board to your inside board while at the same time your opponent moves their checkers toward their home board in the opposing direction. With competing player checkers moving in opposite directions there is bound to be conflict and the need for particular techniques at specific instances. Here are the two final Backgammon techniques to complete your game.
The Priming Game Tactic
If the aim of the blocking strategy is to hamper the opponents ability to shift his pieces, the Priming Game tactic is to completely barricade any movement of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or result a battered position if he/she ever attempts to leave the wall. The trap of the prime can be established anywhere between point 2 and point eleven in your board. As soon as you’ve successfully built the prime to block the activity of your opponent, the opponent doesn’t even get to roll the dice, that means you shift your checkers and toss the dice yet again. You’ll be a winner for sure.
The Back Game Plan
The objectives of the Back Game technique and the Blocking Game strategy are very similar – to hinder your competitor’s positions hoping to improve your chances of succeeding, however the Back Game tactic utilizes alternate tactics to achieve that. The Back Game plan is frequently utilized when you’re far behind your opponent. To compete in Backgammon with this plan, you have to control two or more points in table, and to hit a blot late in the game. This plan is more difficult than others to play in Backgammon because it requires careful movement of your pieces and how the checkers are moved is partly the outcome of the dice toss.