As we have dicussed in the previous article, Backgammon is a game of skill and good luck. The aim is to move your checkers safely around the game board to your inside board and at the same time your opposition shifts their pieces toward their inside board in the opposing direction. With competing player chips moving in opposing directions there is bound to be conflict and the need for specific tactics at specific instances. Here are the two final Backgammon tactics to finish off your game.

The Priming Game Tactic

If the goal of the blocking tactic is to slow down the opponent to move his pieces, the Priming Game plan is to absolutely stop any movement of the opponent by building a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a bad position if he/she at all tries to leave the wall. The ambush of the prime can be setup anyplace between point 2 and point 11 in your half of the board. Once you have successfully assembled the prime to stop the activity of your competitor, the opponent does not even get to toss the dice, and you shift your pieces and toss the dice again. You will win the game for sure.

The Back Game Tactic

The objectives of the Back Game tactic and the Blocking Game plan are very similar – to hinder your opponent’s positions in hope to better your chances of succeeding, however the Back Game plan relies on seperate techniques to achieve that. The Back Game tactic is frequently employed when you are far behind your competitor. To play Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot late in the game. This technique is more complex than others to employ in Backgammon seeing as it requires careful movement of your checkers and how the pieces are moved is partly the result of the dice roll.