As we dicussed in the last article, Backgammon is a game of talent and good luck. The aim is to move your checkers carefully around the game board to your inner board and at the same time your opponent moves their pieces toward their home board in the opposing direction. With opposing player checkers heading in opposing directions there is going to be conflict and the need for particular strategies at particular times. Here are the last 2 Backgammon plans to complete your game.

The Priming Game Tactic

If the purpose of the blocking strategy is to hamper the opponents ability to shift her checkers, the Priming Game tactic is to completely block any movement of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a damaged position if she ever attempts to escape the wall. The trap of the prime can be setup anyplace between point 2 and point eleven in your game board. As soon as you have successfully built the prime to stop the movement of your opponent, the competitor doesn’t even get a chance to toss the dice, and you move your checkers and roll the dice again. You’ll be a winner for sure.

The Back Game Tactic

The objectives of the Back Game tactic and the Blocking Game tactic are similar – to hurt your competitor’s positions with hope to improve your odds of winning, but the Back Game tactic uses different tactics to achieve that. The Back Game tactic is frequently employed when you’re far behind your competitor. To compete in Backgammon with this technique, you have to control 2 or more points in table, and to hit a blot late in the game. This technique is more challenging than others to play in Backgammon seeing as it requires careful movement of your pieces and how the pieces are relocated is partially the outcome of the dice toss.