As we dicussed in the previous article, Backgammon is a casino game of skill and good luck. The goal is to move your checkers safely around the board to your inner board and at the same time your opposing player moves their checkers toward their inside board in the opposite direction. With opposing player checkers heading in opposite directions there is going to be conflict and the need for particular techniques at particular instances. Here are the two final Backgammon strategies to round out your game.
The Priming Game Tactic
If the purpose of the blocking plan is to hamper the opponents ability to shift his pieces, the Priming Game plan is to completely stop any activity of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a damaged position if he/she ever tries to leave the wall. The ambush of the prime can be established anywhere between point two and point eleven in your game board. After you’ve successfully assembled the prime to prevent the activity of your competitor, the opponent doesn’t even get to toss the dice, and you move your pieces and toss the dice again. You’ll be a winner for sure.
The Back Game Strategy
The goals of the Back Game plan and the Blocking Game strategy are similar – to hurt your opponent’s positions with hope to boost your odds of succeeding, but the Back Game technique utilizes different techniques to do that. The Back Game strategy is often used when you are far behind your opponent. To compete in Backgammon with this tactic, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more complex than others to employ in Backgammon seeing as it requires careful movement of your checkers and how the pieces are moved is partly the outcome of the dice roll.