As we have dicussed in the previous article, Backgammon is a game of ability and pure luck. The goal is to shift your checkers safely around the board to your home board while at the same time your opposing player shifts their chips toward their inside board in the opposite direction. With opposing player pieces heading in opposite directions there is going to be conflict and the need for particular strategies at particular times. Here are the last 2 Backgammon tactics to finish off your game.

The Priming Game Plan

If the aim of the blocking tactic is to slow down the opponent to move their checkers, the Priming Game plan is to absolutely block any activity of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or result a battered position if she ever tries to leave the wall. The ambush of the prime can be built anywhere between point two and point eleven in your board. After you have successfully assembled the prime to prevent the activity of your competitor, the opponent doesn’t even get a chance to toss the dice, that means you move your chips and roll the dice yet again. You will win the game for sure.

The Back Game Technique

The objectives of the Back Game technique and the Blocking Game plan are similar – to hurt your competitor’s positions hoping to boost your odds of winning, however the Back Game tactic uses different techniques to achieve that. The Back Game technique is generally used when you are far behind your opponent. To play Backgammon with this plan, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more complex than others to use in Backgammon because it requires careful movement of your pieces and how the chips are moved is partially the outcome of the dice toss.