In extraordinarily simple terms, there are three main tactics used. You need to be able to switch tactics instantly as the course of the match unfolds.
The Blockade
This comprises of building a 6-thick wall of pieces, or at a minimum as thick as you are able to manage, to block in your opponent’s checkers that are located on your 1-point. This is judged to be the most suitable procedure at the begining of the match. You can build the wall anyplace inbetween your 11-point and your two-point and then move it into your home board as the game advances.
The Blitz
This involves closing your home board as quick as possible while keeping your competitor on the bar. e.g., if your opponent rolls an early two and moves one checker from your one-point to your 3-point and you then toss a five-five, you can play six/one 6/1 eight/three eight/three. Your challenger is then in big-time calamity seeing that they have 2 checkers on the bar and you have locked half your inner board!
The Backgame
This course of action is where you have two or more pieces in your opponent’s home board. (An anchor is a point consisting of at a minimum 2 of your checkers.) It would be used when you are extremely behind as it much improves your opportunities. The strongest places for anchor spots are near your opponent’s lower points and also on abutting points or with a single point in between. Timing is critical for an effective backgame: at the end of the day, there is no point having 2 nice anchors and a complete wall in your own home board if you are then required to break up this straight away, while your challenger is moving their pieces home, owing to the fact that you do not have any other additional checkers to shift! In this case, it’s more favorable to have pieces on the bar so that you are able to preserve your position up until your opposer gives you a chance to hit, so it may be an excellent idea to try and get your opponent to get them in this situation!