As we have dicussed in the last article, Backgammon is a casino game of ability and good luck. The aim is to shift your checkers carefully around the board to your inside board while at the same time your opposing player shifts their chips toward their inside board in the opposing direction. With competing player checkers shifting in opposing directions there is bound to be conflict and the requirement for specific strategies at specific instances. Here are the 2 final Backgammon tactics to finish off your game.
The Priming Game Strategy
If the aim of the blocking tactic is to hamper the opponents ability to move his pieces, the Priming Game plan is to completely stop any activity of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a bad position if she at all tries to leave the wall. The ambush of the prime can be built anyplace between point 2 and point eleven in your game board. After you’ve successfully built the prime to stop the movement of your opponent, your competitor doesn’t even get to toss the dice, and you move your chips and toss the dice again. You’ll win the game for sure.
The Back Game Plan
The objectives of the Back Game technique and the Blocking Game strategy are similar – to hurt your opponent’s positions hoping to improve your chances of winning, however the Back Game plan relies on seperate techniques to achieve that. The Back Game technique is often used when you’re far behind your opponent. To participate in Backgammon with this technique, you need to control two or more points in table, and to hit a blot late in the game. This technique is more complex than others to employ in Backgammon because it requires careful movement of your checkers and how the pieces are moved is partially the result of the dice toss.