As we dicussed in the previous article, Backgammon is a game of ability and pure luck. The aim is to move your chips carefully around the board to your inner board and at the same time your opposing player shifts their pieces toward their inner board in the opposite direction. With competing player chips moving in opposite directions there is going to be conflict and the need for specific strategies at particular times. Here are the two final Backgammon plans to complete your game.
The Priming Game Strategy
If the aim of the blocking strategy is to hamper the opponents ability to move her chips, the Priming Game plan is to completely barricade any movement of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or end up in a bad position if he at all attempts to escape the wall. The ambush of the prime can be setup anyplace between point two and point eleven in your game board. After you’ve successfully built the prime to prevent the movement of the competitor, your competitor doesn’t even get to roll the dice, and you move your checkers and toss the dice yet again. You’ll be a winner for sure.
The Back Game Tactic
The aims of the Back Game strategy and the Blocking Game tactic are similar – to harm your competitor’s positions hoping to boost your chances of succeeding, however the Back Game strategy relies on alternate tactics to achieve that. The Back Game strategy is commonly utilized when you are far behind your competitor. To play Backgammon with this technique, you have to hold two or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more complex than others to use in Backgammon seeing as it needs careful movement of your checkers and how the checkers are relocated is partly the outcome of the dice toss.