The aim of a Backgammon game is to shift your pieces around the game board and get them off the game board faster than your competitor who works just as hard to achieve the same buthowever they move in the opposing direction. Winning a match in Backgammon needsrequires both tactics and fortune. How far you can move your pieces is up to the numbers from tossing the dice, and the way you shift your chips are decided on by your overall playing strategies. Enthusiasts use differing plans in the different parts of a match depending on your positions and opponent’s.

The Running Game Plan

The goal of the Running Game plan is to bring all your pieces into your home board and get them off as fast as you can. This plan focuses on the speed of shifting your checkers with absolutely no efforts to hit or stop your opponent’s pieces. The ideal scenario to employ this plan is when you believe you might be able to shift your own chips quicker than your opposing player does: when 1) you have a fewer checkers on the game board; 2) all your chips have past your competitor’s checkers; or 3) the opposing player doesn’t employ the hitting or blocking tactic.

The Blocking Game Plan

The primary aim of the blocking tactic, by its title, is to block the competitor’s checkers, temporarily, not worrying about shifting your pieces quickly. After you’ve created the blockade for your competitor’s movement with a couple of pieces, you can shift your other pieces swiftly off the game board. The player should also have a good plan when to back off and shift the checkers that you used for the blockade. The game gets interesting when your competitor uses the same blocking strategy.