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As we have dicussed in the last article, Backgammon is a game of skill and luck. The goal is to shift your checkers safely around the game board to your inner board while at the same time your opponent shifts their checkers toward their inner board in the opposing direction. With opposing player chips moving in opposing directions there is going to be conflict and the need for specific techniques at specific instances. Here are the last 2 Backgammon strategies to finish off your game.

The Priming Game Plan

If the aim of the blocking tactic is to slow down the opponent to shift their pieces, the Priming Game tactic is to absolutely barricade any activity of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a damaged position if he/she ever attempts to leave the wall. The trap of the prime can be setup anywhere between point two and point 11 in your board. After you’ve successfully constructed the prime to block the activity of the opponent, your opponent doesn’t even get to toss the dice, that means you move your checkers and roll the dice again. You’ll win the game for sure.

The Back Game Technique

The aims of the Back Game plan and the Blocking Game plan are similar – to hurt your competitor’s positions in hope to better your odds of winning, but the Back Game strategy relies on seperate tactics to achieve that. The Back Game plan is often utilized when you are far behind your competitor. To play Backgammon with this strategy, you need to control two or more points in table, and to hit a blot late in the game. This strategy is more challenging than others to employ in Backgammon because it requires careful movement of your chips and how the pieces are relocated is partly the result of the dice roll.