As we dicussed in the previous article, Backgammon is a game of ability and pure luck. The aim is to move your pieces safely around the game board to your inner board while at the same time your opponent moves their checkers toward their home board in the opposing direction. With competing player chips heading in opposite directions there is going to be conflict and the requirement for particular tactics at particular instances. Here are the last two Backgammon tactics to round out your game.
The Priming Game Strategy
If the aim of the blocking tactic is to hamper the opponents ability to move their checkers, the Priming Game tactic is to absolutely stop any movement of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or result a bad position if he/she ever tries to leave the wall. The ambush of the prime can be setup anywhere between point 2 and point 11 in your half of the board. As soon as you’ve successfully assembled the prime to block the activity of your opponent, the competitor does not even get to roll the dice, that means you move your checkers and toss the dice again. You will be a winner for sure.
The Back Game Tactic
The objectives of the Back Game plan and the Blocking Game technique are similar – to hinder your competitor’s positions hoping to better your odds of succeeding, but the Back Game strategy utilizes different techniques to achieve that. The Back Game technique is frequently employed when you’re far behind your opponent. To compete in Backgammon with this strategy, you need to control two or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to play in Backgammon because it needs careful movement of your chips and how the checkers are relocated is partly the outcome of the dice toss.