As we dicussed in the last article, Backgammon is a game of talent and luck. The aim is to shift your checkers safely around the board to your inside board and at the same time your opposition shifts their pieces toward their home board in the opposing direction. With opposing player checkers heading in opposing directions there is going to be conflict and the need for specific tactics at specific times. Here are the 2 final Backgammon plans to complete your game.

The Priming Game Plan

If the goal of the blocking tactic is to slow down the opponent to move their checkers, the Priming Game tactic is to absolutely barricade any movement of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a battered position if she at all tries to leave the wall. The ambush of the prime can be built anywhere between point 2 and point eleven in your board. Once you’ve successfully assembled the prime to prevent the movement of your competitor, your competitor doesn’t even get to toss the dice, that means you shift your chips and roll the dice again. You will win the game for sure.

The Back Game Strategy

The aims of the Back Game tactic and the Blocking Game strategy are very similar – to harm your opponent’s positions with hope to better your odds of succeeding, however the Back Game technique relies on seperate tactics to achieve that. The Back Game technique is often utilized when you are far behind your competitor. To compete in Backgammon with this strategy, you need to control two or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more challenging than others to play in Backgammon seeing as it requires careful movement of your checkers and how the chips are relocated is partly the result of the dice toss.