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As we have dicussed in the last article, Backgammon is a casino game of ability and luck. The goal is to shift your checkers carefully around the board to your inside board and at the same time your opposing player shifts their chips toward their inside board in the opposing direction. With competing player checkers shifting in opposite directions there is bound to be conflict and the requirement for particular tactics at particular instances. Here are the last two Backgammon techniques to complete your game.

The Priming Game Plan

If the aim of the blocking plan is to slow down the opponent to move her chips, the Priming Game plan is to completely barricade any movement of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or result a bad position if he/she ever attempts to leave the wall. The trap of the prime can be built anywhere between point 2 and point 11 in your board. As soon as you have successfully constructed the prime to prevent the movement of your opponent, your competitor does not even get to toss the dice, and you move your pieces and roll the dice yet again. You will be a winner for sure.

The Back Game Plan

The aims of the Back Game plan and the Blocking Game plan are similar – to harm your opponent’s positions in hope to better your chances of succeeding, however the Back Game tactic utilizes alternate techniques to do that. The Back Game plan is commonly utilized when you’re far behind your competitor. To compete in Backgammon with this strategy, you need to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more complex than others to use in Backgammon seeing as it needs careful movement of your chips and how the pieces are moved is partially the outcome of the dice roll.