As we dicussed in the last article, Backgammon is a game of talent and good luck. The aim is to move your chips safely around the game board to your inner board and at the same time your opponent shifts their checkers toward their inner board in the opposing direction. With competing player checkers moving in opposing directions there is bound to be conflict and the need for specific tactics at particular times. Here are the 2 final Backgammon strategies to round out your game.
The Priming Game Strategy
If the goal of the blocking tactic is to hamper the opponents ability to shift her checkers, the Priming Game plan is to absolutely barricade any activity of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or end up in a bad position if he/she ever attempts to escape the wall. The trap of the prime can be built anywhere between point two and point 11 in your game board. Once you have successfully built the prime to stop the movement of your opponent, your competitor does not even get to roll the dice, that means you shift your checkers and toss the dice again. You will win the game for sure.
The Back Game Technique
The aims of the Back Game strategy and the Blocking Game plan are similar – to harm your opponent’s positions with hope to boost your odds of winning, but the Back Game technique relies on seperate tactics to achieve that. The Back Game strategy is often utilized when you are far behind your competitor. To play Backgammon with this technique, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more complex than others to employ in Backgammon because it needs careful movement of your chips and how the pieces are moved is partially the outcome of the dice toss.