As we dicussed in the previous article, Backgammon is a game of ability and good luck. The goal is to move your chips safely around the board to your inner board and at the same time your opponent shifts their checkers toward their inside board in the opposite direction. With competing player chips shifting in opposing directions there is going to be conflict and the need for particular tactics at particular instances. Here are the last 2 Backgammon techniques to finish off your game.
The Priming Game Tactic
If the purpose of the blocking plan is to hamper the opponents ability to shift his checkers, the Priming Game tactic is to absolutely block any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a bad position if she ever tries to leave the wall. The trap of the prime can be built anywhere between point 2 and point 11 in your game board. After you have successfully assembled the prime to prevent the activity of your opponent, your opponent does not even get a chance to toss the dice, and you shift your chips and toss the dice yet again. You’ll win the game for sure.
The Back Game Technique
The objectives of the Back Game technique and the Blocking Game plan are very similar – to hurt your opponent’s positions in hope to improve your odds of winning, however the Back Game plan relies on different techniques to achieve that. The Back Game plan is often utilized when you are far behind your opponent. To participate in Backgammon with this strategy, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more complex than others to play in Backgammon seeing as it requires careful movement of your checkers and how the pieces are relocated is partly the outcome of the dice roll.