In extraordinarily simple terms, there are 3 fundamental techniques employed. You need to be able to hop between tactics quickly as the course of the game unfolds.

The Blockade

This comprises of creating a 6-thick wall of checkers, or at a minimum as deep as you might manage, to barricade in the competitor’s checkers that are on your 1-point. This is considered to be the most adequate course of action at the begining of the match. You can build the wall anyplace between your eleven-point and your 2-point and then shuffle it into your home board as the match continues.

The Blitz

This is comprised of locking your home board as fast as as you can while keeping your opponent on the bar. e.g., if your opposer rolls an early 2 and shifts one checker from your one-point to your three-point and you then roll a 5-5, you can play six/one 6/1 eight/three 8/3. Your competitor is now in big-time dire straits due to the fact that they have 2 pieces on the bar and you have closed half your home board!

The Backgame

This strategy is where you have 2 or more checkers in your opponent’s inner board. (An anchor is a position occupied by at a minimum two of your checkers.) It would be used when you are significantly behind as it much improves your opportunities. The better areas for anchor spots are towards your competitor’s smaller points and also on adjacent points or with a single point separating them. Timing is critical for an effective backgame: after all, there is no point having 2 nice anchors and a complete wall in your own home board if you are then required to break down this straight away, while your competitor is moving their pieces home, owing to the fact that you don’t have any other extra pieces to move! In this case, it’s more favorable to have checkers on the bar so that you can maintain your position up till your competitor provides you a chance to hit, so it can be a good idea to attempt and get your challenger to get them in this case!