[ English ]

In astonishingly general terms, there are three general techniques used. You must be able to switch strategies quickly as the action of the match unfolds.

The Blockade

This consists of assembling a 6-deep wall of checkers, or at least as thick as you are able to achieve, to barricade in the competitor’s pieces that are on your 1-point. This is considered to be the most acceptable procedure at the start of the game. You can create the wall anyplace within your 11-point and your 2-point and then shuffle it into your home board as the match advances.

The Blitz

This is comprised of locking your home board as quickly as possible while keeping your opponent on the bar. For example, if your opposer rolls an early 2 and shifts one piece from your one-point to your 3-point and you then toss a 5-5, you are able to play six/one six/one 8/3 eight/three. Your challenger is then in serious trouble seeing that they have two pieces on the bar and you have closed half your home board!

The Backgame

This tactic is where you have 2 or higher pieces in your competitor’s home board. (An anchor spot is a position occupied by at least 2 of your checkers.) It should be played when you are decidedly behind as it greatly improves your circumstances. The better areas for anchors are close to your competitor’s lower points and also on adjacent points or with one point in between. Timing is essential for an effectual backgame: after all, there’s no reason having two nice anchor spots and a complete wall in your own home board if you are then forced to break apart this straight away, while your challenger is moving their pieces home, considering that you do not have any other additional checkers to move! In this situation, it is more favorable to have checkers on the bar so that you might preserve your position up till your opponent gives you an opportunity to hit, so it will be a wonderful idea to try and get your opposer to hit them in this case!