As we dicussed in the last article, Backgammon is a game of skill and luck. The aim is to move your checkers safely around the board to your home board and at the same time your opposing player shifts their pieces toward their home board in the opposite direction. With opposing player pieces heading in opposing directions there is bound to be conflict and the need for specific techniques at specific times. Here are the last two Backgammon plans to complete your game.
The Priming Game Tactic
If the aim of the blocking tactic is to slow down the opponent to move his checkers, the Priming Game tactic is to absolutely stop any activity of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a damaged position if he/she at all attempts to escape the wall. The trap of the prime can be established anywhere between point 2 and point 11 in your game board. As soon as you have successfully built the prime to stop the activity of the opponent, the opponent doesn’t even get a chance to roll the dice, and you move your pieces and roll the dice again. You’ll win the game for sure.
The Back Game Strategy
The aims of the Back Game technique and the Blocking Game technique are very similar – to hinder your opponent’s positions hoping to better your odds of winning, however the Back Game tactic relies on alternate techniques to do that. The Back Game plan is generally used when you’re far behind your competitor. To participate in Backgammon with this technique, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more complex than others to employ in Backgammon seeing as it requires careful movement of your pieces and how the chips are relocated is partly the outcome of the dice roll.