In extraordinarily general terms, there are three general techniques employed. You want to be agile enough to switch tactics almost instantly as the action of the game unfolds.

The Blockade

This is comprised of creating a 6-thick wall of pieces, or at least as thick as you can achieve, to block in the opponent’s checkers that are located on your 1-point. This is judged to be the most suitable tactic at the begining of the match. You can create the wall anywhere between your 11-point and your two-point and then move it into your home board as the match continues.

The Blitz

This is composed of locking your home board as quick as possible while keeping your opposer on the bar. For example, if your opposer rolls an early 2 and moves one piece from your 1-point to your three-point and you then toss a 5-5, you can play 6/1 6/1 8/3 8/3. Your opposer is then in serious calamity because they have two checkers on the bar and you have closed half your home board!

The Backgame

This tactic is where you have two or higher pieces in your competitor’s home board. (An anchor is a point consisting of at least two of your pieces.) It would be used when you are decidedly behind as it much improves your chances. The better places for anchors are towards your competitor’s smaller points and also on abutting points or with one point in between. Timing is integral for an effectual backgame: at the end of the day, there is no reason having two nice anchor spots and a complete wall in your own home board if you are then forced to dismantle this right away, while your challenger is shifting their checkers home, owing to the fact that you don’t have other spare checkers to shift! In this situation, it is more favorable to have pieces on the bar so that you can preserve your position until your opponent gives you an opportunity to hit, so it may be a wonderful idea to try and get your opposer to get them in this situation!