As we dicussed in the previous article, Backgammon is a game of ability and good luck. The aim is to move your pieces safely around the board to your inner board and at the same time your opposition moves their pieces toward their inside board in the opposite direction. With opposing player pieces moving in opposite directions there is going to be conflict and the need for specific tactics at specific instances. Here are the last 2 Backgammon tactics to finish off your game.
The Priming Game Plan
If the goal of the blocking plan is to slow down the opponent to move his chips, the Priming Game plan is to absolutely stop any movement of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a bad position if she at all tries to leave the wall. The trap of the prime can be setup anywhere between point 2 and point 11 in your half of the board. As soon as you’ve successfully assembled the prime to prevent the movement of your opponent, your competitor does not even get to roll the dice, and you move your checkers and roll the dice yet again. You’ll be a winner for sure.
The Back Game Strategy
The objectives of the Back Game strategy and the Blocking Game strategy are very similar – to harm your competitor’s positions in hope to boost your chances of succeeding, but the Back Game plan relies on seperate tactics to do that. The Back Game technique is frequently used when you are far behind your competitor. To play Backgammon with this technique, you have to hold two or more points in table, and to hit a blot (a single piece) late in the game. This technique is more complex than others to use in Backgammon because it needs careful movement of your chips and how the checkers are moved is partly the result of the dice toss.