In astonishingly simple terms, there are three chief techniques used. You must be agile enough to hop between tactics almost instantly as the action of the match unfolds.
The Blockade
This consists of assembling a 6-deep wall of checkers, or at a minimum as thick as you can achieve, to barricade in the opponent’s checkers that are located on your 1-point. This is judged to be the most adequate tactic at the begining of the game. You can build the wall anywhere between your eleven-point and your 2-point and then move it into your home board as the match progresses.
The Blitz
This consists of locking your home board as quickly as as you can while keeping your competitor on the bar. i.e., if your opposer rolls an early 2 and shifts one piece from your one-point to your 3-point and you then toss a five-five, you will be able to play six/one 6/1 8/3 eight/three. Your competitor is now in serious calamity taking into account that they have two pieces on the bar and you have closed half your inside board!
The Backgame
This tactic is where you have two or higher pieces in your opponent’s home board. (An anchor is a point consisting of at least 2 of your checkers.) It needs to be used when you are decidedly behind as it greatly improves your opportunities. The best places for anchor spots are near your opponent’s smaller points and either on adjacent points or with a single point separating them. Timing is essential for a powerful backgame: after all, there’s no point having 2 nice anchor spots and a solid wall in your own inner board if you are then forced to break up this straight away, while your opponent is shifting their pieces home, taking into account that you do not have any other spare pieces to move! In this case, it is better to have checkers on the bar so that you are able to preserve your position until your opponent gives you a chance to hit, so it may be a wonderful idea to attempt and get your opponent to hit them in this situation!