As we dicussed in the previous article, Backgammon is a casino game of talent and good luck. The goal is to shift your checkers carefully around the game board to your inner board while at the same time your opponent shifts their checkers toward their inner board in the opposing direction. With opposing player checkers moving in opposing directions there is going to be conflict and the need for specific tactics at specific instances. Here are the last two Backgammon tactics to finish off your game.
The Priming Game Plan
If the goal of the blocking plan is to hamper the opponents ability to shift their checkers, the Priming Game tactic is to completely stop any movement of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or end up in a bad position if he/she at all tries to leave the wall. The ambush of the prime can be established anyplace between point two and point eleven in your game board. Once you have successfully built the prime to stop the activity of your competitor, the competitor doesn’t even get a chance to roll the dice, that means you shift your chips and toss the dice yet again. You will win the game for sure.
The Back Game Strategy
The objectives of the Back Game strategy and the Blocking Game tactic are very similar – to harm your opponent’s positions hoping to improve your odds of winning, but the Back Game tactic uses seperate tactics to achieve that. The Back Game technique is commonly utilized when you’re far behind your opponent. To play Backgammon with this strategy, you need to control two or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more complex than others to employ in Backgammon seeing as it requires careful movement of your pieces and how the checkers are relocated is partially the outcome of the dice toss.